Wednesday, April 18, 2012

"Project" i just thought of, for Symbiosis

Symbiosis grid: Symbiosis, Druid gets skill from target based on spec, target gets skill from druid based on role. Also I don't know, even if its at all possible, to make editable grids, although google docs would be more appropriate for that.

Druid v/Target > Death Knight -Druid -Hunter -Mage -Paladin -Priest -Rogue -Shaman -Warlock -Warrior

Balance

Feral

Guardian

Restoration

5k Resil Boomkin LF RBGs

Lets do it
bump
Try the battlegrounds forum? Maybe your realm forum?

Or do you want some attention for having 5k resilience? Cuz your profile says you have 4768.
use battlemasters.org. The LF RBG chat or what ever its called.
i see post on here all the time asking for a boomkin, i am a druid and this is the druid forums. and if you cant see, i have a pve belt on. 5k resil isnt much of a accomplishment so idk why you are here trolling
bump

Feral pvp help please!

Hey guys, I just rolled to feral and I plan on pvping with this char and I was just wondering what the usual opener rotation is? Also, I'm having trouble figuring out what spells to have in what form. Like in my reg form should i have heals as my 1-5 buttons? and what about cat and bear? Thanks in advance!!! :)
Anyone? Bump
figuring out how to bind your spells is all on you.
i can say that you want your heals and cc abilities at easy access to all forms tho so you arent taking extra time switching out of form first and then using them second. and it's always good to have the buttons you use most as the most accessible.

as for opening, you mostly want to:
pounce > faerie fire > mangle > rake > shred to 5cp > rip
but it will vary slightly depending on what you're facing.
for instance, if your opponent doesnt have blink, or a knockback, or anything that might peel you away while you're opening then you'll generally want to include feral charge and ravage.
that would come out as:
feral charge > pounce > faerie fire > mangle > rake > TF shred to 5cp > rip > ravage > shred spam

if you arent confident you can stay on your target, save feral charge for a gap closer

you really want to keep bleeds up all the time and look for opportunities to lay into your opponent with burst damage, but at 72 i imagine most of your opponents won't live long enough to follow your standard priority rotation.
figuring out how to bind your spells is all on you.
i can say that you want your heals and cc abilities at easy access to all forms tho so you arent taking extra time switching out of form first and then using them second. and it's always good to have the buttons you use most as the most accessible.

as for opening, you mostly want to:
pounce > faerie fire > mangle > rake > shred to 5cp > rip
but it will vary slightly depending on what you're facing.
for instance, if your opponent doesnt have blink, or a knockback, or anything that might peel you away while you're opening then you'll generally want to include feral charge and ravage.
that would come out as:
feral charge > pounce > faerie fire > mangle > rake > TF shred to 5cp > rip > ravage > shred spam

if you arent confident you can stay on your target, save feral charge for a gap closer

you really want to keep bleeds up all the time and look for opportunities to lay into your opponent with burst damage, but at 72 i imagine most of your opponents won't live long enough to follow your standard priority rotation.



Hey I appreciate it very much! I've been doing bgs and I keep getting owned... I'm assuming it's cuz of the lack of heirlooms... lol
thats prolly a good guess
http://us.battle.net/wow/en/forum/topic/3393350521?page=1

[Feral DPS] Simming crit majorly de-valued

I've been simming pretty regularly with mew as I get upgrades to make sure I'm constantly reforged appropriately, but today I came across something very peculiar. With raid buffs and such my stats usually look like this:

Hit/Exp - 1.5
Haste - 1.45
Crit - 1.3
Mastery - 1.3


But upon simming today I discovered that crit fell to .5 value for seemingly no reason. I'm not sure what caused this -- is there some sort of reason or explanation why crit falls drastically short after a certain point...or perhaps am I dealing with a sim-anamoly?

Any help would be great, thanks!
Honestly your best shot at a response is to go to the Cat forums at The Inc Bear and ask Yawning/Kon/Tang:

http://theincbear.com/forums/viewforum.php?f=15
I'm not sure if this explains your particular problem with mew - but...

Wow rolls attacks according to a table:
http://www.wowwiki.com/Attack_table

I'm not sure how high of a crit rating you're simming, but it's *possible* that you've gone high enough that your white hits are no longer gaining any benefit from additional crit rating.

57 Druid - Best place to lvl and quest?

Got to lvl 57 doing dungeons and i just want to switch it up for a bit but cant decide where to lvl to get the best bang for my buck, suggestions?

Thanks
The player in me says Blasted Lands or sithilus.

The bear in me says keep tanking bosses with your fase.

Druid Aquatic Form

I just went to go pick herbs in Vash'jr and of course being on my druid i usually go in aquatic form.
Well this is the first time i went picking since 4.3.

Have the druid swimming graphics been changed? Or is there a bug in the jerky graphic movements?

Looks like a retarded seal with epileptic seizure.

Can you pls fix this? It really messes with my game play experience to the point i feel dizzy....thanks.
Yeah it's bugged... Makes me dizzy as hell too. >.>
http://us.battle.net/wow/en/forum/topic/3657280427#4
Thank you for Link...least i know its not me and maybe the fix will come soon =)

Feral DPS Stat Values

Hello everyone,

I've been looking for a good program to calculate my personalized stat values for awhile because Mew's doesn't work for me and today I found SimulationCraft. I got my stat values and they are:
Agi----------AP----------Exp--------Hit---------Crit-------- Haste-------Mastery-------- Wdps
4.3057-----1.5580-----1.2841-----1.3874-----1.4910-----1.3747-------1.4273-------- 6.5371

The first thing I noticed was it says Crit>master>haste and I thought it was mastery>haste>crit. Is this because I have so much haste that I should work more to even out crit/haste or am I okay.

My dps isn't terrible or anything. I regularly get anywhere from 2nd to 4th in Damage Done/DPS in Raid Finder but I'm just looking for advice.

Thanks
All three of the secondary stats are very similar in stat values. Keeping them all close to each other should eek out a bit more dps (sticky writers and theorycrafters correct me if I'm wrong).

With Dargon Soul gear, haste will become more powerful, and a trinket like Matrix Restabilizer that needs haste to be top to proc haste will also change how you adjust your stats. Haste will also help fit in more Ferocious Bites and more clearcasting procs, so it's pretty awesome.

So long as you don't have like 2k of one stat and 300 of the others you should be fine.
If you give me more details about Mew not working for you I can help you with that.
The fact that SimCraft gives different values for Hit and Expertise tells me either you or SimCraft is doing something wrong.

Generally the values are close enough that you shouldn't worry too much about optimizing because it's not going to make a difference. Just make sure you don't overcap hit or expertise. If you intend to use the same gear for tanking, then favour Mastery, Expertise and Crit over the others.

Balancing the stats don't necessary give the best results. While some stats do make other stats better when you have more of it, that's not true for all stats.
On mew the problem is when I upload my character and simulate, the stat values tab stays blank.

As for my stats, I don't go for my hit/exp cap at all and I was just wondering if anyone thinks my iLvl is high enough for me to stack haste >mastery or is that never the case?
On mew the problem is when I upload my character and simulate, the stat values tab stays blank.

As for my stats, I don't go for my hit/exp cap at all and I was just wondering if anyone thinks my iLvl is high enough for me to stack haste >mastery or is that never the case?


That's because the option for RSVs are disabled by default because 99% of the users of Mew don't understand RSVs and how to use them properly, which results in misinformation getting spread. If I were you, I would leave them off, since you are probably not the 1%.