Saturday, April 14, 2012

Opening Rotation Help!

[:1]Hello, my friend who plays a sub rogue and I enjoy doing 2's. I was wondering what should be our opening strategy against heal/dps and dps/dps comps. At the moment we are usually, for dps/heals, opening up on the dps and CC'ing the heals. He starts with sap, I open up on dps then he joins me on the dps. Once sap is done he blinds and jumps back on dps. Once blind is over or if he has trinketed by now, Ill throw a cyclone on him. This usually works pretty well but I was wondering if there were some better strats we could be implementing. Thanks in advance! :)

The only thing I can add is cloning a second time for a 3 sec cc, then getting next to them and bash them.

Your rogue friend can also pop shadow dance if not already to get another sap off if somehow the healer has not been put in combat yet.
The only thing I can add is cloning a second time for a 3 sec cc, then getting next to them and bash them.

Your rogue friend can also pop shadow dance if not already to get another sap off if somehow the healer has not been put in combat yet.


thanks for that... also i just thought of something that might work... not sure how smokebomb really works but if he pops it off after my second cyclone while our kill target is in the smoke... the heals won't be able to heal him right?
Correct, your rogue should be popping smoke bomb while your kill target is under a full KS, the healer will have to run into the smoke to heal him.

Usually smoke bomb is combined with the burst macro (Shadowdance + trinkets)
Correct, your rogue should be popping smoke bomb while your kill target is under a full KS, the healer will have to run into the smoke to heal him.

Usually smoke bomb is combined with the burst macro (Shadowdance + trinkets)


Ok sounds good! Thanks :)

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